All projects

UI/UX Design

UX Research

Concept Project

Side By Side

Side By Side

Side By Side

A mobile app designed to assist expats and immigrants in adjusting to new cultures and environments — combining emotional support, community, and practical tools in one place.

ROLE

UI/UX Designer

DURATION

3 months

TOOLS

Figma

TYPE

Concept Project

overview

OVERVIEW

Where it started

Where it started

SideBySide is a mobile app concept designed to support expats and immigrants as they adapt to a new country or city. It combines emotional well-being tools, community features, and practical resources to help users cope with loneliness, cultural differences, and everyday integration challenges.

This project is personally meaningful to me — I have experienced the emotional and practical difficulties of moving to a new country. All design decisions were guided by user research and validated insights.

Thoughtful digital experiences can help people feel supported, even when navigating the hardest life changes.

GOAL

Create a safe digital space where people navigating emigration can access emotional support, community, and practical tools.

MY RESPONSIBILITIES

  • UI/UX Design

  • UX Research

  • Usability Testing

research

RESEARCH

Understending the problem

Understending the problem

I surveyed 18 participants who had experienced moving to a new country or city, collecting qualitative and quantitative data about emotional well-being, social integration, and preferences for mental health and community support.

Community & belonging

People connect primarily with similar backgrounds. Finding genuine local community is difficult and takes time.

Mental health access

Finding mental health support tailored to expats is difficult — most services don't account for the unique stressors of relocation.

Local connections

Making social connections with locals and accessing local events is consistently cited as a major challenge for newcomers.

Cultural guidance

Language learning and cultural integration guidance is highly valued — users want practical help alongside emotional support.

User personas

One primary persona guided the design process — representing expats navigating emotional and cultural challenges after relocation.

Sofia

Berlin, Germany

GOALS:

  • Find a supportive community that understands her struggles

  • Reduce feelings of loneliness and anxiety

  • Find herself in the new environment

FRUSTRATIONS:

  • Feels isolated as she doesn’t know many people

  • Struggles with situational stress

  • Lacks access to mental health support tailored to emigrants

BEHAVIOR:

  • Relies on digital tools to seek emotional reassurance, practical advice, and a sense of belonging in her new environment.

  • Avoids platforms that require immediate social exposure, favoring asynchronous or anonymous interaction first.

  • Hesitates to initiate social interactions in real life, preferring low-pressure digital spaces where she can observe, engage gradually, and feel safe.

“I just want to feel like I belong somewhere. I’m learning, but it’s hard to adjust on my own.”

Competitive audit

I evaluated MindDoc, Headspace, Calm, and InterNations to identify gaps in existing solutions. Each app does one thing well — but none integrates mental health tools, community building, and offline event discovery together. SideBySide bridges this gap.

Information architecture

Information architecture

The sitemap is built around five core sections — Relief, Connect, Explore, Offline Events, and Profile — supporting a seamless flow between emotional support, social connection, and practical guidance.

Sitemap

ideate

IDEATE

Sketching the structure

Sketching the structure

The visual direction was designed to feel calming and emotionally safe — reinforcing trust and approachability at every step. Special attention was given to readability, spacing, and emotional tone.

scroll within the cards below to view more

Paper sketch

design

DESIGN

Visual direction

Visual direction

The visual direction was designed to feel calming, supportive, and approachable, reinforcing emotional safety and trust.

UI elements & design system

Lo-fi wireframes

Lo-fi wireframes

Low-fidelity digital wireframes helped resolve navigation challenges, improve accessibility, and establish a clear visual hierarchy — keeping the focus on structure rather than style at this stage.

scroll within the cards below to view more

Desktop

Hi-fi wireframes

Hi-fi wireframes

High-fidelity wireframes define the four main flows: Explore/Home for mood check-ins, Connect for community, Offline Events for local meetups, and Relief for guided exercises. Each screen was designed around calm, intuitive interactions.

testing

TESTING

Validating with real users

Validating with real users

I conducted exploratory usability testing with 5 participants from the target audience to validate the clarity and usability of the proposed solution.

18

Survey participants during research phase

5

Usability testing participants from target audience

Intuitive, easy to navigate, emotionally supportive

Users found the app intuitive and emotionally supportive — main features and flows were understood without guidance.

refinements

REFINEMENTS

Iterating on feedback

Iterating on feedback

  • Navigation clarity — clarified connections between key screens that were unclear during testing

  • Interactive elements — improved visibility of tappable elements with stronger visual cues

  • Hierarchy & microcopy — refined spacing, labels, and content structure throughout all screens

results

RESULTS

The final outcome

The final outcome

A clear and friendly app concept that combines emotional support, community, and practical tools in one experience. The design helps users feel guided, supported, and confident while exploring the app.

reflection

REFLECTION

What I learned

What I learned

Empathy without bias

My personal background gave me valuable empathy for this subject. But I remained conscious of potential bias and relied on research and diverse perspectives throughout — personal experience informs, but doesn't replace research.

Designing for emotion

This project strengthened my ability to design emotionally sensitive products while balancing empathy, usability, and scalability. Thoughtful digital experiences can help people feel supported even through the hardest life changes.

LET'S WORK TOGETHER

Have something
in mind?

© Samaia Gahramanov 2026

UX/UI Designer · Germany

LET'S WORK TOGETHER

Have something
in mind?

© Samaia Gahramanov 2026

UX/UI Designer · Germany

LET'S WORK TOGETHER

Have something
in mind?

© Samaia Gahramanov 2026

UX/UI Designer · Germany